Hey everyone
Summer finally feels like it’s here, well almost. It’s been cold and a bit rainy but we’re making the best of it. A few soccer games in the rain isn’t so bad!
//Dream Fragment
So i’ve finished the first draft of the module, which is exciting. I have a few things I need to add to expand a few bits and implement some feedback that I’ve gotten so far. But i’m happy with the progress I’ve been able to make. Right now we’re about 20 pages long. I don’t think will translate to the final page count because I need to go in and reduce a ton of verbiage.
I went a bit back and forth on how I wanted to write the main area of the module. I eventually landed on just drawing out the map and working through potential player flows for exploration.
I started at first with a super rough doodle with just notes all over it. Then once I had a pretty clear idea of what it could be I cleaned it up a bit and listed out all of the rooms and what’s going on in them.
Since I won’t be there with the Warden, who is running this i’m trying to make things as scannable as possible. I Finally had a chance to run Another Bug Hunt and really enjoyed the way the module was written, it was easy to get the details I needed when I needed them.
I also started to doodle up some character portraits for some of the denizens the players will be able to meet and interact with.
Next steps for me is to wrap up some rough drafts of the maps and start to look for some Wardens that would like to run it as a play test. My goal is to get it ready for play testing here at the end of June while i’m working on some of the art work, I won’t worry too much about the layout until i’ve had at least 1 person play test it.
I hope y’all are having an enjoyable transition into summer! Get out side and enjoy that nice weather.
p.s.
Reading: Inverting the Pyramid, House of Leaves
Playing: Doom: The Dark Ages
Watching: Lilo & Stitch